Chores Tile

UX/UI Design
Team
Me
Christopher
Jamyee
Tools
Figma
C4D
After Effect
Process
We began our research process by conducting secondary research on the problem space. We read about research and articles to learn about what people are doing in solving the problem.

After we gained more knowledge of the context, we began our primary research in the form of interviews and observation. We learned about the main challenges that college students have with discussing chores, and by re-thinking our apartment space and roommate relationships ourselves, experienced them first-hand.
Key quotes
Painpoints
How might we:
improve college roommate relationship by helping them managing Chores ?
After analyzing our research findings, and setting our HMW proposal, we had these desigh goals:
reflection
1. this project was particularly interesting because we challenged ourselves to think about interfaces beyond screen and leverage existing environment.

2. I had a great team in this project, we each contributed significantly throughout the process and every progress or decision was made by the whole team.

3. next steps for this project would be more thorough user testing, which we wasn’t able to do during quarantine.